![]() ![]() It's not terrible, it just feels very behind the times compared to more recent RTSes like Northgard or Total War. But overall, these fights are very old-school Age of Empires in their pacing and scale. Field battles just aren't as interesting, though.įights are very old-school Age of Empires in their pacing and scale.There is a huge gap in movement speed between lower-tier skirmishers and the tanky imperial troops you can get later in the tech tree, which does allow a savvy commander to outmaneuver a more potent army and win the day. And figuring out how to take on an enemy fortress, probing for weak spots and choosing your opportunities carefully, can be exciting as well. All the modular pieces you can construct your walls and towers from allow for some interesting and clever set-ups to maximize your advantages against a larger force, especially if you know a thing or two about how real castles were designed in these eras. ![]() But once those armies get on the move, that's sort of all it boils down to.Ĭombat in Stronghold Warlords is at its best during sieges, whether you're on the attacking or the defending side. This helps your cities feel like a bit more than just a collection of peasants dumping gold in a pile to fund your armies like in a traditional RTS. You can choose whether to keep your people in line through love or fear.Keeping happiness at least somewhat positive is important because it's the only way your population will grow, and raising taxes to afford higher-tier units is only possible if you're giving something back in return, like more rice rations or fancy new silk duds. I enjoyed the tension this created because I could see how much productivity I could squeeze out of my people and also keep each new stronghold from feeling like a repeat of the last. The other offers creature comforts that will inspire the troops and endear you in the hearts of the commoners, but also lowers their resource output since they're spending too much time playing lawn darts or whatever. One building chain will let you construct torture racks and other unsubtle symbols of oppression, which make your workers work faster but demoralize your armies and reduce your popularity. That’s been true of the series as a whole, but Warlords has added a new wrinkle in that you can choose whether to keep your people in line through love or fear. ![]()
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